Clone | Creates a new object that is a copy of the current instance.
DISPID (Dispatch ID):
For more information, see Clone in .NET Reference. |
CompareTo |
DISPID (Dispatch ID):
For more information, see CompareTo in .NET Reference. |
Equals | Determines whether the specified object is equal to the current object.
DISPID (Dispatch ID):
For more information, see Equals in .NET Reference. |
format | Formats the qualified name object into a string.
DISPID (Dispatch ID):
For more information, see Format in .NET Reference. |
GetHashCode | Returns a hash code for the current object.
DISPID (Dispatch ID):
For more information, see GetHashCode in .NET Reference. |
GetObjectData |
DISPID (Dispatch ID):
For more information, see GetObjectData in .NET Reference. |
GetType | Gets the Type of the current instance.
DISPID (Dispatch ID):
For more information, see GetType in .NET Reference. |
Match | Determines whether the node Id matches another node Id.
DISPID (Dispatch ID):
For more information, see Match in .NET Reference. |
SetIdentifier | Sets the identifier value, either numeric, string, GUID, or opaque, or none.
DISPID (Dispatch ID):
For more information, see SetIdentifier in .NET Reference. |
SetOpaqueIdentifier | Sets the opaque identifier value (in namespace specific format).
DISPID (Dispatch ID):
For more information, see SetOpaqueIdentifier in .NET Reference. |
ToBrowsePath | Creates an empty browse path with this node as its starting node.
DISPID (Dispatch ID):
For more information, see ToBrowsePath in .NET Reference. |
ToUABuiltInType | Converts the node Id that represents a data type (data type Id) to a built-in type it corresponds to.
DISPID (Dispatch ID):
For more information, see ToUABuiltInType in .NET Reference. |