Name | Description | |
---|---|---|
ServerAttribute Constructor | Initializes a new instance of the class with default data. |
The following tables list the members exposed by ServerAttribute.
Name | Description | |
---|---|---|
ServerAttribute Constructor | Initializes a new instance of the class with default data. |
Name | Description | |
---|---|---|
DefaultMachineName | Default machine name. An empty string. | |
DefaultServerClass | Default server class. An empty string. | |
DefaultUrlString | Default URL string of the resource. Equals to "opcda:". |
Name | Description | |
---|---|---|
MachineName | Name of the machine. Determines the computer on which the OPC server is located. It may be an empty string, in which case the OPC server is assumed to exist on the local computer or at the computer specified for it by DCOM configuration. | |
ServerClass | Contains ProgID or {CLSID} of the OPC server. | |
TypeId | When implemented in a derived class, gets a unique identifier for this System.Attribute. (Inherited from System.Attribute) | |
UrlString | A URL string of the resource. |
Name | Description | |
---|---|---|
Equals | Returns a value that indicates whether this instance is equal to a specified object. (Inherited from System.Attribute) | |
GetHashCode | Returns the hash code for this instance. (Inherited from System.Attribute) | |
GetType | Gets the System.Type of the current instance. (Inherited from object) | |
IsDefaultAttribute | When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from System.Attribute) | |
Match | When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from System.Attribute) | |
ToString | Returns a string that represents the current object. (Inherited from object) |
Name | Description | |
---|---|---|
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from object) | |
MemberwiseClone | Creates a shallow copy of the current System.Object. (Inherited from object) |
Name | Description | |
---|---|---|
SetState<TNode> | Sets the arbitrary object associated with the node. |