| Name | Description |
 | AccumulatedDuration | The accumulated duration this state has been active (excluding the current active state). In milliseconds. |
 | AccumulatedDurationDouble | The accumulated duration this state has been active (excluding the current active state). In milliseconds, as double-precision floating point number. |
 | AccumulatedTimeSpan | The accumulated time span this state has been active (excluding the current active state). |
 | AverageDuration | The average duration this state has been active (excluding the current active state). In milliseconds. |
 | AverageTimeSpan | The average time span this state has been active (excluding the current active state). |
 | CurrentActiveDuration | The duration of the current active state; zero if not active. In milliseconds. |
 | CurrentActiveDurationDouble | The duration of the current active state; zero if not active. In milliseconds. |
 | CurrentActiveEnterTick | The tick when the state has currently become active; -1 if not active. |
 | CurrentActiveEnterTickDouble | The tick when the state has currently become active; -1 if not active. As double-precision floating point number. |
 | CurrentActiveEnterTime | The time when the state has currently become active; minimum DateTime value if not active. In UTC. |
 | CurrentActiveEnterTimeLocal | The time when the state has currently become active; minimum DateTime value if not active. In local time. |
 | CurrentActiveTick | The current tick; -1 if not active. |
 | CurrentActiveTickDouble | The current tick; -1 if not active. As double-precision floating point number. |
 | CurrentActiveTime | The current time; minimum DateTime value if not active. In UTC. |
 | CurrentActiveTimeLocal | The current time; minimum DateTime value if not active. In local time. |
 | CurrentActiveTimeSpan | The time span of the current active state; zero if not active. In UTC. |
 | EnterCount | Number of times the state has been entered (transitioned into). |
 | FirstEnterTick | The tick when the state was entered (transitioned into) the first time. |
 | FirstEnterTickDouble | The tick when the state was entered (transitioned into) the first time. As double-precision floating point number. |
 | FirstEnterTime | The time when the state was entered (transitioned into) the first time; minimum DateTime if never entered. In UTC. |
 | FirstEnterTimeLocal | The time when the state was entered (transitioned into) the first time; minimum DateTime if never entered. In local time. |
 | IsActive | Determines whether the state is currently active (transitioned into but not yet transitioned from). |
 | LastCycleDuration | The duration of the last active state (excluding the current active state); -1 if no completed active state. In milliseconds. |
 | LastCycleDurationDouble | The duration of the last active state (excluding the current active state); -1 if no completed active state. In milliseconds, as double-precision floating point number. |
 | LastCycleEnterTick | The tick when the state was entered (transitioned into) the last time (excluding the current active state); -1 if no completed active state. |
 | LastCycleEnterTickDouble | The tick when the state was entered (transitioned into) the last time (excluding the current active state); -1 if no completed active state. As double-precision floating point number. |
 | LastCycleEnterTime | The time when the state was entered (transitioned into) the last time (excluding the current active state); minimum DateTime value if no completed active state. In UTC. |
 | LastCycleEnterTimeLocal | The time when the state was entered (transitioned into) the last time (excluding the current active state); minimum DateTime value if no completed active state. In local time. |
 | LastCycleLeaveTick | The tick when the state was left (transitioned from) the last time; -1 if never transitioned from. |
 | LastCycleLeaveTickDouble | The tick when the state was left (transitioned from) the last time; -1 if never transitioned from. As double-precision floating point number. |
 | LastCycleLeaveTime | The time when the state was left (transitioned from) the last time; minimum DateTime if never transitioned from. In UTC. |
 | LastCycleLeaveTimeLocal | The time when the state was left (transitioned from) the last time; minimum DateTime if never transitioned from. In local time. |
 | LastCycleTimeSpan | The time span of the last active state (excluding the current active state). System.Threading.Timeout.InfiniteTimeSpan if no completed active state. |
 | LastEnterTick | The tick when the state was entered (transitioned into) the last time. |
 | LastEnterTickDouble | The tick when the state was entered (transitioned into) the last time. As double-precision floating point number. |
 | LastEnterTime | The time when the state was entered (transitioned into) the last time; minimum DateTime if never entered. In UTC. |
 | LastEnterTimeLocal | The time when the state was entered (transitioned into) the last time; minimum DateTime if never entered. In local time. |
 | LeaveCount | Number of times the state has been left (transition from). |
 | MaximumDuration | The maximum duration this state has been active (excluding the current active state); 0 if no completed active state. In milliseconds. |
 | MaximumDurationDouble | The maximum duration this state has been active (excluding the current active state); 0 if no completed active state. In milliseconds, as double-precision floating point number. |
 | MaximumTimeSpan | The maximum time span this state has been active (excluding the current active state); zero if no completed active state. |
 | MinimumDuration | The minimum duration this state has been active (excluding the current active state); -1 if no completed active state. In milliseconds. |
 | MinimumDurationDouble | The minimum duration this state has been active (excluding the current active state); -1 if no completed active state. In milliseconds, as double-precision floating point number. |
 | MinimumTimeSpan | The minimum time span this state has been active (excluding the current active state); System.Threading.Timeout.InfiniteTimeSpan if no completed active state. |
 | RunningAccumulatedDuration | The running accumulated duration this state has been active (including the current active state). In milliseconds. |
 | RunningAccumulatedDurationDouble | The running accumulated duration this state has been active (including the current active state). In milliseconds, as double-precision floating point number. |
 | RunningAccumulatedTimeSpan | The running accumulated time span this state has been active (including the current active state). |
 | RunningAverageDuration | The running average duration this state has been active (including the current active state). In milliseconds. |
 | RunningAverageTimeSpan | The running average time span this state has been active (including the current active state). |
 | RunningMaximumDuration | The running maximum duration this state has been active (including the current active state). In milliseconds. |
 | RunningMaximumDurationDouble | The running maximum duration this state has been active (including the current active state). In milliseconds, as double-precision floating point number. |
 | RunningMaximumTimeSpan | The running maximum time span this state has been active (including the current active state). |