| Name | Description |
| BrowseDirectories | Overloaded. Browses for directories under the specified OPC UA directory. |
| BrowseFiles | Overloaded. Browses for files under the specified OPC UA directory. |
| BrowseTree | Overloaded. Browses a tree of objects available in the OPC UA directory. |
| Copy | Overloaded. Copies an OPC UA file or directory to another directory. |
| CopyFile | Overloaded. Copies an OPC UA file to another directory. |
| CreateAndOpenFile | Creates a new OPC UA file, organized under an existing directory, and immediately opens it. |
| CreateDirectory | Overloaded. Creates a new directory under an existing OPC UA directory. |
| CreateFile | Creates a new file under an existing OPC UA directory. |
| CreateOrOpenFile | Opens an existing OPC UA file, or creates a new OPC UA file if it does not exist yet. |
| CreateStream | Overloaded. Creates a new OPC UA file and provides a System.IO.Stream to access it for reading/writing. |
| Delete | Overloaded. Deletes an existing OPC UA file or directory. |
| DeleteDirectory | Overloaded. Deletes an existing OPC UA directory. |
| DeleteDirectoryIfExists | Deletes an OPC UA directory if it exists (does nothing if the directory does not exist). |
| DeleteFile | Overloaded. Deletes an existing OPC UA file. |
| DeleteFileIfExists | Overloaded. Deletes an OPC UA file if it exists (does nothing if the file does not exist).
If the file does not exist, the method does nothing (it does not throw an exception). |
| DeleteIfExists | Overloaded. Deletes an OPC UA file or directory if it exists (does nothing if the file or directory does not exist).
If the file or directory does not exist, the method does nothing (it does not throw an exception). |
| EnumerateDirectories | Overloaded. Enumerates directories under the specified OPC UA directory. |
| EnumerateFiles | Overloaded. Enumerates files under the specified OPC UA directory. |
| FindDirectory | Overloaded. Finds a directory object under the specified parent directory. |
| FindFile | Overloaded. Finds a file object under the specified parent directory. |
| FindFileOrDirectory | Overloaded. Finds a file or directory object under the specified parent directory. |
| FindFileSystem | Finds a file system object component under the specified OPC UA object. |
| FindOrCreateAllDirectories | Overloaded. Finds or creates an OPC UA directory with given path and name.
The method finds an OPC UA directory with given path and name; it creates the directory, together with the directories on the path, if they are not found. |
| FindOrCreateDirectory | Finds an OPC UA directory with given name; creates the directory if not found. |
| FindRootAndPath | Finds a root directory of the specified OPC UA file or directory object, and a named node path from the root directory to the specified object. |
| FindRootDirectory | Finds a root directory of the specified OPC UA file or directory object. |
| GetDirectory | Overloaded. Obtains a node descriptor of an OPC UA directory object. |
| GetDirectoryContents2 | Overloaded. Gets a directory contents object for the specified OPC UA directory. |
| GetDirectoryName | Obtains a name of a given OPC UA directory object. |
| GetFile | Overloaded. Obtains a node descriptor of an OPC UA file object. |
| GetFileInfo2 | Overloaded. Gets a file info object for the specified OPC UA file. |
| GetFileName | Obtains a name of a given OPC UA file object. |
| GetFileOrDirectory | Overloaded. Obtains a node descriptor of an OPC UA file or directory object. |
| GetFileProperties | Overloaded. Obtain properties (file metadata) of a specified OPC UA file. |
| GetFileProvider2 | Gets a file provider on the specified OPC UA directory. |
| GetFileSystem | Overloaded. Obtains a file system object component under the specified OPC UA object. |
| GetMultipleFileProperties | Obtain properties (file metadata) of multiple specified OPC UA files. |
| GetMultipleNames | Obtains names of given OPC UA file or directory objects. |
| GetName | Obtains a names of a given OPC UA file or directory object. |
| GetParentDirectory | Obtains node descriptor of a parent directory of a specified OPC UA file or directory. |
| GetRootDirectory | Obtains node descriptor of a root directory of a specified OPC UA file or directory. |
| GetWritableDirectoryContents | Overloaded. Gets a writable directory contents object for the specified OPC UA directory. |
| GetWritableFileInfo | Overloaded. Gets a writable file info object for the specified OPC UA file. |
| GetWritableFileProvider | Gets a writable file provider on the specified OPC UA directory. |
| HasFileSystem | Overloaded. Determines whether the specified OPC UA object contains a file system object component. |
| HasParentDirectory | Determines whether the specified OPC UA file or directory has a parent directory object. |
| IsDirectory | Overloaded. Determines whether the specified OPC UA node is an OPC UA directory object. |
| IsFile | Overloaded. Determines whether the specified OPC UA node is an OPC UA file object. |
| IsFileOrDirectory | Overloaded. Determines whether the specified OPC UA node is an OPC UA file or directory object. |
| IsRootDirectory | Determines whether the specified OPC UA directory is a root directory. |
| ListDirectoryNames | Overloaded. Obtains names of directories under the specified OPC UA directory. |
| ListFileAndDirectoryNames | Overloaded. Obtains names of files and directories under the specified OPC UA directory. |
| ListFileNames | Overloaded. Obtains names of files under the specified OPC UA directory. |
| Move | Overloaded. Moves an OPC UA file or directory to another directory, or renames a file or directory.
The method moves an OPC UA file or directory to another directory, if a different directory has been specified. Otherwise, it renames a file or directory, keeping it in the original directory. |
| MoveDirectory | Overloaded. Moves an OPC UA directory to another directory, or renames a directory.
The method moves an OPC UA directory to another directory, if a different directory has been specified. Otherwise, it renames a directory, keeping it in the original directory. |
| MoveFile | Overloaded. Moves an OPC UA file to another directory, or renames a file.
The method moves an OPC UA file to another directory, if a different directory has been specified. Otherwise, it renames a file, keeping it in the original directory. |
| MoveOrCopy | Overloaded. Moves or copies an OPC UA file or directory to another directory, or renames a file or directory.
When the copyObject parameter is false , the method moves (or renames) the specified file or directory. When the copyObject parameter is true , the method copies the specified file or directory. |
| MoveOrCopyDirectory | Overloaded. Moves or copies an OPC UA directory to another directory, or renames a directory.
When the copyObject parameter is false , the method moves (or renames) the specified directory. When the copyObject parameter is true , the method copies the specified directory. |
| MoveOrCopyFile | Overloaded. Moves or copies an OPC UA file to another directory, or renames a file.
When the copyObject parameter is false , the method moves (or renames) the specified file. When the copyObject parameter is true , the method copies the specified file. |
| OpenFile | Opens an existing OPC UA file. |
| OpenOrCreateStream | Overloaded. Opens an existing OPC UA file, or creates a new OPC UA file if one does not exist, and returns a System.IO.Stream to access the file data.
If the file already exists, the method opens it. If the file does not exist, the method creates a new file. In both cases, the method returns a System.IO.Stream object that can be used to access the file data. |
| OpenOrCreateStreamWriter | Overloaded. Creates or opens an OPC UA file for writing text via System.IO.StreamWriter. |
| OpenStream | Overloaded. Opens a System.IO.Stream on the specified OPC UA file. |
| OpenStreamReader | Overloaded. Opens an existing OPC UA text file for reading via System.IO.StreamReader. |
| OpenStreamWriter | Overloaded. Opens an OPC UA file for writing text via System.IO.StreamWriter. |
| ReadAllBytes | Overloaded. Returns the contents of an OPC UA file as a byte array. |
| ReadAllText | Overloaded. Returns the contents of an OPC UA text file as a System.String. |
| Rename | Overloaded. Renames an OPC UA file or directory. |
| SetState<TNode> | Sets the arbitrary object associated with the node. |
| WriteAllBytes | Overloaded. Writes binary data to an OPC UA file. |
| WriteAllText | Overloaded. Writes text to an OPC UA file. |